Wave goodbye to many of your infinite combos as the first Slay the Spire 2 balance patch comes crashing down on our heads. Mega Crit has been studying our play carefully, and with the roguelike deckbuilder still surpassing half-a-million player peaks every day, it's had plenty of data to choose from. The aim of today's patch is making infinites harder to achieve - they won't be gone altogether, as they're a fundamental part of the StS 2 power curve, but they shouldn't be nearly as easy to get rolling. This Slay the Spire 2 update also introduces 'Phobia Mode,' designed to cut back on some of its more unsettling card designs.

3 weeks ago
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