The Kiln Repair at Kilnden Workshop quest in Crimson Desert is one of the first you'll undertake in Chapter 4, after you spy the ancient facility exploding from a distance. When you head over there, you're greeted by Grimnir, a helmeted master artificer who enlists your help in getting things up and running again.
This is quite a long multi-staged puzzle, so I'll explain all the steps below to help you solve it and repair Kilnden Workshop.
Activate the ancient generator
The lever will let you move one ring at a timePearl Abyss
You need to align the triangular-ish symbol on all the ringsPearl AbyssBefore we can get to repairing the three kilns, you need to "use the crank to activate the ancient generator". What this means is that you need to align the triangular symbol on the three spinnable rings with the one at the bottom that's lit up. Follow these steps:
Move the lever until the symbol on the second ring up is litPush the handle to your right one step to the rightMove the lever until the symbol on the third ring up is litNow push the handle one step to the leftThis will align all four triangular symbols and power up the generator. Now, onto the kilns.
Put fuel into the kiln
Use Axiom Force to pick up the fuel marked on the map and insert them into the kilnPearl Abyss
Push the handle to start it up once the fuel is all insidePearl AbyssWhile you can do them in any order, let's start with the northern kiln. For this one, you need to use Axiom Force to pick up the glowing blue fuel balls and insert them into the circular holes on each side of the kiln. When you do it correctly, pushing them inside with Axiom Force, the hatch on the hole will close.
It's fairly straightforward since all five fuel balls are marked on the map. The only ones that might give you trouble are a fuel ball which is actually the eye of a nearby bird statue, so you'll have to pull it out with Axiom Force, and the fuel ball by the entrance to the Duskwood Cave. It should be on the ground by the entrance, but for me this was entirely bugged and didn't appear. After I reloaded a save it did. Once all fuel balls are slotted in, push the handle on the side to activate this kiln.
Assemble the broken kiln
You'll want to pick up the broken piece on the right firstPearl Abyss
Then the piece with the vent behind the kilnPearl Abyss
Do a jumping Force Palm while standing on top to fit the pieces togetherPearl AbyssNow for the kiln to the south. With this one, you'll have to reassemble its pieces using Axiom Force. You can see the correct combination above. The first piece you need is immediately to your right with the jagged edges by where the people are standing, and the other is behind the kiln and has a vent grill on top of it. Note, these won't slot perfectly into place. Once you've placed them, climb on top, jump, and perform a Force Palm midair (which will aim it downward), fitting both pieces together to fix the kiln.
Fix the disconnected kiln
Connected the disconnected pipe then push the handle to start it up (Image credit: Pearl Abyss)This final kiln to the southeast is super easy to fix. All you have to do is interact with the connecting pipe on the side to effectively plug it in, then push the handle to activate it as with the previous ones. With that, you've repaired all three and you can go back to see Grimnir for your reward.

Crimson Desert characters: Unlock each
Crimson Desert respec: Swap your skills
How to steal in Crimson Desert: Pilfer some loot
How to get pets in Crimson Desert: Furry friends
How to tame horses in Crimson Desert: Mount up
How to fast travel in Crimson Desert: Going places



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