The term "Soulslike" refers to a subgenre of role-playing games inspired by FromSoftware's Dark Souls trilogy, as well as the other similar games that the studio has produced, including Bloodborne and Elden Ring. Typically, the genre involves an open world map, a heavy emphasis on environmental storytelling, action-based combat, and notoriously high difficulty. They also involve checkpoints, such as bonfires or lampposts, which players return to when they die, and which serve as resting places.


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